Zhangir Nurmukhambetov

Engine Programmer

zhangir.dev@gmail.com

2nd year student at Breda University of Applied Sciences in Creative Media and Game Technologies.

💼 Open for a 6-12 month internship starting September 2025

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Preview image for Zentera: Custom C++ Voxel Engine (In Development)

Zentera: Custom C++ Voxel Engine (In Development)

May 25, 2025

Zentera is a game developed on a custom C++ voxel engine called Kudzu. The team was joined by four artists, three designers, and nine programmers, where I took on the role of a programming lead.

My Contributions: Lead Programmer | Particle System

Engine/Tools: C++

Team Size: 9 Programmers | 3 Designers | 4 Artists

Platforms: Windows | PS5

Duration: 8 Weeks (May 2025 - Present)